Wednesday, July 13, 2011

E3 top pick: Dead Island

http://gamerlimit.com/2011/06/e3-top-pick-dead-island/

There is no rigid progression of zombies in Dead Island. The faster, more powerful ones stand alongside the more decayed, frail ones. They come in droves and they come alone, ensuring you don't know what you're going to get once you turn the corner. Supporting that imperative to survive, the game forces us to think just a little more critically, work closer as a team. Dead Island is designed for co-op, after all.