http://www.rpgamer.com/news/Q3-2011/071511b.html
This past week, I sat down for a roundtable interview with Vincent Kummer, Deep Silver's Brand Manager, to chat about Dead Island as it reaches the end of its development. The roundtable consisted of me and a few other reporters from different web sites. It turned out to be a rather interesting session as it helped augment the information I was given during the demo at E3 last month.